Gaming

Godot 4.7 Is Jam-Packed, and It's Still Free

The open-source engine's 4.7 release is stuffed with new tools, from rectangular area lights to a stable on-device Android editor. A quick tour of the highlights of a release too big to fully summarize.

Most software gets slower as it gets bigger. It accretes committees, hesitations, and the kind of caution that turns a year of work into a changelog nobody finishes reading. The Godot game engine has spent the last few years doing the opposite. Since the 4.0 rewrite landed in early 2023 it has been on a tear, and the new 4.7 release[1] keeps the streak going, arriving stuffed with enough features that summarizing them honestly is a losing battle. I will try anyway.

Some of the additions quietly change how a scene looks. 4.7 adds a rectangular area light[3], a light source shaped like an actual panel instead of an idealized point, which is how soft lighting behaves in the real world. If you have ever tried to fake a window or a softbox with a cluster of fiddly spotlights, this is the feature that deletes that whole workaround.

The one I would point a newcomer at, though, is the Godot Android Build Environment reaching a stable release[2]. In plain terms, you can now build games on an Android phone or tablet, with the editor running on the device itself. That is a genuinely radical idea: the full toolchain for making a game, running on the cheapest computer most people already own. It is exactly the kind of access that the proprietary engines, with their desktop-class requirements and account logins, never bothered to prioritize.

So what are you waiting for? Go check it out.

The recommendation is an easy one, because the price is zero. If you have ever idly wanted to make a game, the barrier has rarely been lower: download it, follow one of Brackeys' tutorials[4], and you can have something running by the afternoon. And if it earns a place in your toolkit, the project runs on donations[5], which is worth keeping in mind.

The quiet story under the patch notes is a simple one: a free, community-built tool that keeps getting better on its own schedule. In a corner of the industry that increasingly rents you your tools, an engine you can download, modify, and keep is worth a look. Especially at this price.

Sources

  1. Godot 4.7: Lights, Camera, Action! (release announcement)Godot Engine
  2. Creating games entirely on Android (GABE stable release)Godot Engine
  3. Add Rectangular Area Light Source (PR #108219)GitHub (godotengine/godot)
  4. Brackeys (Godot tutorials)YouTube
  5. Donate to GodotGodot Engine